MercanPay Solutions
For game servers

Sell VIP ranks and perks on your game server for crypto

Let players anywhere in the world pay with TRX or USDT, and have their package credited the moment the payment confirms.

The problems you face today

Buy, play, then dispute

A VIP rank bought by card can be disputed after it's been used, leaving you without the revenue or the perk you handed out.

A community spread worldwide

As your player base crosses borders, finding one payment method that works for everyone gets harder.

Waiting for a staff member

Checking payments and granting ranks by hand keeps players waiting whenever staff are offline and fills your support queue.

What changes with MercanPay

✓
Automatic crediting

When the payment confirms, a signed webhook arrives and your server grants the package within seconds.

✓
No chargebacks

A confirmed on-chain transfer can't be reversed by the player on their own.

✓
Fast settlement

On TRON a payment is final after 20 block confirmations, usually in about a minute.

✓
Built for developers

REST API, PHP and Python libraries plus test keys let you wire up your store on your own terms.

How it works

Apply

Describe your server and what you sell in a short business questionnaire; your application is reviewed and approved.

Connect your store

Create an invoice through the API when a player picks a package, using the player and package as the order ID.

Deliver by webhook

When the payment confirms, verify the webhook signature and activate the package in-game.

Example scenario

A game server sells a VIP package for 15 USD in its web store. A player picks it, chooses TRX on the payment page and scans the QR code. About a minute later the webhook reaches the server, and by the time the player rejoins, the VIP perks are live on their account without any staff involvement.

Recommended integrations

Frequently asked questions

Which game servers can apply?

Legitimate servers that sell VIP memberships, premium features or cosmetic items. Games of chance and gambling services are not accepted. Every application is reviewed through a short business questionnaire.

How do I automate in-game delivery?

Give each invoice an order ID that identifies the player and package. When the signed webhook arrives after confirmation, read it and grant the package. Undelivered webhooks are retried.

Can I sell low-priced items?

The minimum invoice is 10 USD. Smaller items can be sold as balance top-ups or bundles.

Is there a ready-made plugin?

There is no plugin for game panels; integration uses the REST API or our PHP and Python libraries. If your web store runs on WooCommerce, you can use that plugin.

What does it cost?

Commission starts from 0.4% and is set per merchant. Withdrawals cost 1-3 USD each.

Start accepting crypto payments in minutes

Accept USDT and TRX (TRC20). Fees from 0.4%, a hosted payment page, API and webhooks.

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